The following example shows how to make Breakout View in a drawing of a simple set. Breakout View is usually a partial cross-section.
In the drawing, it is needed to activate the view on which the breakout is added, and then click the Breakout view that is within the Views group. Then you need to draw a profile that will determine the breakout. By closing the profile, 3D Viewer opens to show the level of cutting. The green arrow shows the direction of the view. The plane can be moved manually or in a second view, select the generated geometry (the system does not accept manual addition geometry). By default, the system sets a plane that matches the main coordinate system. If we want to cross through a hole, e.g. it is enough to click in the orthogonal view (relative to the original one) to the
In addition to the two cross-sectionalizing options, it is also possible to select the element in the drawing field and enter the depth into the Depth field in the 3D Viewer in the Reference Viewer box. Once the cutting level is set, you need to click OK and View is automatically updated.
Breakout View can be created on:
• Projection view
Breakout View cannot be created on:
Once created, the Breakout View profile
Removing a breakout can be done in two ways:
By right-clicking on the View / View object and then Apply Breakout to, the created breakout can be applied to any other view. You just need to click on the desired view. In the same way, it is possible to make a breakout in an isometric view.
By default, the breakout area is marked with a zigzag line, which is often not the best solution. Settings can be changed in Tools / Options / Mechanical Design / Drafting and then within the View tab you need to click on Configure with View line type.
The breakout propagation can also be set up automatically. It is required in Tools / Options / Mechanical Design / Drafting and within the Layout tab enable the Propagation of broken and breakout specification option. In that
The screws used to display the breakout are defined by the standard. They can also be modified by right-clicking on the hat and then within Properties.